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Now it’s time to welcome the player, which is what I do next.
cout << "\t\t\tWelcome to Word Jumble!\n\n";
cout << "Unscramble the letters to make a word.\n"; cout << "Enter ’hint’ for a hint.\n";
cout << "Enter ’quit’ to quit the game.\n\n"; cout << "The jumble is: " << jumble;
string guess;
cout << "\n\nYour guess: "; cin >> guess;
I gave the player instructions on how to play, including how to quit and how to ask for a hint.
Hin t
As enthralling as you think your game is, you should always provide a way for the player to exit it.